14 Jun 2023 ... ... Pathfinder 2e Rackets a rogue can take. It gets to add its Dexterity to attacks with Finesse weapons. As such, a player will always be able ...Improvised weapons are simple weapons. If you attack with something that wasn’t built to be a weapon, such as a chair or a vase, you’re making an attack with an improvised weapon. You take a –2 item penalty to attack rolls with an improvised weapon. The GM determines the amount and type of damage the attack deals, if any, as well as any ...Bladed Hoop Uncommon Finesse Sweep Two-Hand 1d8 This Weapon may contain spoilers from the Extinction Curse Adventure Path Source Pathfinder #151: The Show Must Go On pg. 77 Price 2 gp, 5 sp; Damage 1d6 S; Bulk 1 Hands 0+ Type Melee; Category Advanced; Group KnifeBladed Scarf - Weapons (Base) - Equipment - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill TLDR: attack trait determines what an attack roll is. The trip action has the attack trait. the whip weapon has traits to allow it to be used for trip action, and to use dex instead of str on attack rolls. Transitive property means dex trips with a whip (or sickle for that matter) GiovanniTunk • 4 yr. ago.Source Core Rulebook pg. 283 4.0. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed here.Reactive Shield [reaction] Feat 1. Fighter. Source Core Rulebook pg. 145 4.0. Archetype Viking *. Trigger An enemy hits you with a melee Strike. Requirements You are wielding a shield. * This archetype offers Reactive Shield at a different level than displayed here. You can snap your shield into place just as you would take a blow, avoiding the ...Wakizashi. This short-bladed, single-edged sword is typically carried as part of a pair alongside a katana. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect.Phntm888 there is a FAQ but it states exactly what you said 2-handed finesse able weapons get 1.5x dex damage with unchained rogues Finesse Training. …Base Weapons Critical Specializations Basic Magic Weapons Beast Guns Precious Material Weapons Specific Magic Weapons. Source Core Rulebook pg. 278 4.0. Most …This weapon is designed to be inconspicuous or easily concealed. You gain a +2 circumstance bonus to Stealth checks and DCs to hide or conceal a weapon with this trait. These weapons smash as much as puncture. When determining a creature's resistance or immunity to damage from this weapon, use the weaker of the target's resistance or …Any character can fight with two weapons in Pathfinder 2e. By using actions in combat, characters can make multiple attacks during their turn. These weapon strikes can be made with either hand. ... Masters of precision attacks, rogues can use agile or finesse weapons to quickly destroy opponents with deadly Sneak Attacks. By wielding a rapier ...Forceful Source Core Rulebook pg. 282 4.0 This weapon becomes more dangerous as you build momentum. When you attack with it more than once on your turn, the second attack gains a circumstance bonus to damage equal to the number of weapon damage dice, and each subsequent attack gains a circumstance bonus to damage equal to double the …Elven Curve Blade. Essentially a longer version of the scimitar, this traditional elven weapon has a thinner blade than its cousin. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect.A meteor hammer is a 2handed martial weapon, can be disarmed or stowed. As an example, wolf stance wolf fang is a D8 strike with finesse and agile (and more). Monks like to complain about how weak monk weapons are. Other benefits are that your "weapon" is always ready, no action needed to draw/stance (for natural weapons)The tip of a khopesh is usually hooked so that it can be used to disarm an opponent’s shield or weapon. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect.Bigger finesse weapons are limited to the elven curve blade, Aldori dueling sword, and the spiked chain. Epilos303 Game Master • 3 yr. ago While there is no mechanical way to add finesse to a weapon, you can homebrew in theory. The big thing to note is that adding finesse to a weapon decreases the dice of the weapon by AT LEAST 1 dice interval.18 STR, 14 DEX is a fine build, giving you +4 to attacks and damage. 14 STR, 18 DEX is mostly for ranged attacks, since you will have +4 to attacks and +1 to damage with a composite bow (or +2 to damage with a finesse weapon), but only +2 to attacks and damge with (non-finesse) melee weapons. As far as weapons are concerned, the Elven …Pick. A pick designed solely for combat has a sturdy wooden shaft and a heavy, pointed head to deliver devastating blows. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect.You do not need to be proficient in the weapon. Trip is a type of attack that says: Requirements You have at least one hand free. Your target can’t be more than one size larger than you. You try to knock a creature to the ground. Attempt an Athletics check against the target’s Reflex DC. Tripping does not use a melee weapon attack roll, it ...Knife: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls. Much like a wish blade, the length of this knife is scored with intricate grooves capable of retaining energy. Wish knives are lighter than their counterparts, making them the weapon of choice for ...The feat itself lists most of the weapons it can be used with. All light weapons, rapiers, whips, and spiked chains are listed as finessable in the feat. And as mentioned, the elven branched spear and curved blade.C) your Weapons with the Agile and/or Finesse trait and also your Unarmed attacks D) your Weapons and Unarmed attacks with the Agile and/or Finesse Traits Personally I think it's D, but I would expect this to be a Table Variance issue until an FAQ or staff say something and build assuming A is how people will rule it just to be safe.Bladed Gauntlet. Access Knights of Lastwall have access to this weapon. A dagger attached to a retractable mechanism is integrated in this gauntlet's dorsum, so a combatant can quickly arm themself with a blade to exploit the weak points in an enemy's armor. Switching configurations on the gauntlet reveals or retracts the contained dagger as ...Elven Curve Blade. Essentially a longer version of the scimitar, this traditional elven weapon has a thinner blade than its cousin. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect.Back when Pathfinder 2E was released, I tried creating a human fighter with an elven curve blade. But I ended up dealing 1d8+2 damage with a two-handed weapon, having brought my strength up to 14. As useful as dexterity is otherwise, this still feels like a bad tradeoff and low damage for someone whose job it is to deal damage.Advanced weapons typically give one additional minor trait over martial weapons. A weapon die size is worth two minor traits. To balance a weapon like bladed hoop as a martial weapon would either be: d6 with finesse and two-hand d8 only. d4 with finesse, two-hand d8, and trait of your choice. Shock-Robin.The following rules cover the use of firearms and includes the firearms and ammunition types available. All firearms are subject to misfires if they're not properly maintained, as described in the sidebar. The clan pistol and dwarven scattergun have the dwarf trait, the mithral tree has the elf trait, and the flingflenser has the goblin trait.18 STR, 14 DEX is a fine build, giving you +4 to attacks and damage. 14 STR, 18 DEX is mostly for ranged attacks, since you will have +4 to attacks and +1 to damage with a composite bow (or +2 to damage with a finesse weapon), but only +2 to attacks and damge with (non-finesse) melee weapons. As far as weapons are concerned, the Elven Branched ...Curve Blade, Elven. Cost 80 gp Weight 7 lbs. Damage 1d8 (small), 1d10 (medium) Critical 18–20/x2 Type slashing. Category two-handed Proficiency exotic. Weapon Group heavy blades. Essentially a longer version of a scimitar, but with a thinner blade, the elven curve blade is exceptionally rare. You receive a +2 circumstance bonus to your Combat ...Use one of the 2 handed finesse weapons already in the game and talk to your GM about 'reflavouring' it. I'd suggest the spiked chain as a base. ... "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action to move, raise a shield, and do other things ...Weapons (Base) - Equipment - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery +Fist. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below.It feels a little counter intuitive in comparison to PF1 Magi, but the finesse Magus gets no support and loses out big time to the STR based magus. For the Magus, the only weapon trait that justifies taking any weapon but the one with the highest damage die is reach. Fatal is probably worth it, and deadly is decent, but agile is nearly ...Base Weapons Critical Specializations Basic Magic Weapons Beast Guns Precious Material Weapons Specific Magic Weapons. Source Core Rulebook pg. 278 4.0. Most …Advanced weapons typically give one additional minor trait over martial weapons. A weapon die size is worth two minor traits. To balance a weapon like bladed hoop as a martial weapon would either be: d6 with finesse and two-hand d8 only. d4 with finesse, two-hand d8, and trait of your choice. Shock-Robin.Alchemist. • 2 yr. ago. Yeah, it was in the most recent errata. Page 120: The bladed scarf is intended to be a weapon that includes the finesse trait and deals a little less damage. Change bladed scarf damage from "1d8" to "1d6" and add the "finesse" trait to weapon's traits. 56. larstr0n.This elegant weapon is shaped similarly to a rapier with a pistol down the length of the blade. Critical Fusion Deadly d8 Disarm Finesse. Damage 1d4 P. Group Sword. Concussive Fatal d8. Damage 1d4 P. Range 30 ft.; Reload 1. Group Firearm. Ammunition Firearm Ammunition (10 rounds)Gauntlet. A pair of these metal gloves comes with full plate, half plate, and splint armor; they can also be purchased separately and worn with other types of armor. They not only protect your hands but also transform your hands into lethal weapons. Certain feats, class features, weapon runes, and other effects can grant you additional benefits ...The Whip (and Scorpion Whip) give you that Reach on your Finesse attacks. And, finally, with the Ruffian Rogue you can use non-agile/finesse simple weapons such as the Longspear. All in all, the rapier is nice, sure, but there are quite a few options that are very much worth taking a look at, especially for those three classes that you list.Cost 25 gp Weight 10 lbs. Damage 1d6 (small), 2d4 (medium) Critical x2 Type piercing Category two-handed Proficiency exotic Weapon Group flails Special disarm, trip. A spiked chain is about 4 feet in length, covered in wicked barbs. You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with …Ranseur. This polearm is a long trident with a central prong that’s longer than the other two. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect.Any character can fight with two weapons in Pathfinder 2e. By using actions in combat, characters can make multiple attacks during their turn. These weapon strikes can be made with either hand. ... Masters of precision attacks, rogues can use agile or finesse weapons to quickly destroy opponents with deadly Sneak Attacks. By wielding a rapier ...“Finesse” trait is compatible with unarmed attacks. Page 286 on the manual, under "weapon traits" says: Any trait that refers to a “weapon” can also apply to an unarmed attack that has that trait. And unarmed attacks are listed as having the finesse trait in the table in the same page.18. Skill feat, swashbuckler feat. 19. Eternal confidence, general feat, light armor mastery, skill increase, vivacious speed +30 feet. 20. Ability boosts, skill feat, swashbuckler feat. In addition to the abilities provided by your class at 1st level, you have the benefits of your selected ancestry and background.Slashing Grace + Longsword. The feat Slashing Grace focuses around making DEX your primary stat for attacking and dealing damage, and has Weapon Finesse as a requirement. Weapon Finesse lets you apply DEX to attack for light weapons, as well as a few specific heavier weapons that are just particularly nimble. Slashing Grace specifically mention ...Thieves with Finesse are essentially Dex Ruffians, until they get to the Thief-specific feats. Scoundrels have the easiest time guaranteeing the Flat-Footed Condition in Melee …The first, still called Dexterity, represents manual dexterity and applies to ranged weapon and unarmed attack rolls, attack and damage rolls with finesse attacks (if better than Strength), and Thievery checks. Agility, which represents footwork, applies to Armor Class, Reflex saves, Acrobatics checks, and Stealth checks.Back when Pathfinder 2E was released, I tried creating a human fighter with an elven curve blade. But I ended up dealing 1d8+2 damage with a two-handed weapon, having brought my strength up to 14. As useful as dexterity is otherwise, this still feels like a bad tradeoff and low damage for someone whose job it is to deal damage.This Week’s Challenge. u/Makkiii nominated a classic fantasy weapon: the quarterstaff . The quarterstaff is a simple monk weapon that nearly every character gets proficiency in. The non-masterwork variety is even free, because it is assumed you can find a suitable branch of wood on the side of the road to make one.Chapter 6: Equipment / Weapons Weapon Traits Source Core Rulebook pg. 282 4.0 Weapons and unarmed attacks with the weapon trait can have a number of traits, found under "Weapon Traits" in the Traits section.This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Dart: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item ...Dagger. This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect.Finesse: You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier …Finesse. Source Core Rulebook pg. 282 4.0. You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your …Ranger multiclass for example gives you access to Twin Takedown at level 4, 2 attacks in 1 action as long as you wield 2 weapons. Pretty insane. If you are a thief rogue or a strength rogue you can do a lot of damage in 1 action if you get sneak attack. A rapier lacks the agile trait; it will still carry a -5/-10.The Estoc on the other hand is an exotic weapon that can be wielded two-handed as a martial weapon if you don't have EWP for it (and its not considered a finessable weapon), but if you do have EWP for it then it's considered finessable when wielded one or two-handed. 2 [deleted] • 8 yr. ago Cyouni • 8 yr. ago Estoc and dueling sword as well. 2... weapons. Aldori Dueling Sword, Advanced, —, 20 gp, 1d8 S, 1, 1, Sword, Finesse Uncommon Versatile P. An Aldori Dueling Sword is a slim, single-bladed dueling ...Knife: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon’s item bonus to attack rolls. Pick: The weapon viciously pierces the target, who takes 2 additional damage per weapon damage die. Polearm: The target is moved 5 feet in a direction of your choice. This is forced movement.Weapon Finesse (Combat) You are trained in using your agility in melee combat, as opposed to brute strength. Benefit: With a light weapon, elven curve blade, rapier, whip, …Math Busters #1 - Agile Trait. This is an analysis of weapons and effects of the agile trait on them, with all else considered equal. Class features or feats are not taken into account at this time. The first tab provides a frame reference to show the effects die size on damage before traits. The second tab is for strength-based martials (start ...All Deities Deity Categories. Source Core Rulebook pg. 437 4.0. Anyone can worship a deity, but those who do so devoutly should take care to pursue the faith’s edicts (behaviors the faith encourages) and avoid its anathemas (actions considered blasphemous). Each deity below has their alignment listed in parentheses after their name, followed ...The shortsword is also a finesse weapon, meaning that you ... The best weapons for multiple attacks in Pathfinder 2e are swords, darts, and other agile weapons.You’re an expert with weapons that rely on your agility. Prerequisites : Weapon Finesse. Benefit : When using Weapon Finesse, you may also use your Dexterity modifier instead of your Strength modifier on your damage rolls. Zilberfrid • 2 yr. ago. If you expect more ref saves and want to do more stealth, a dex fighter absolutely makes sense. You will lose a bit in the damage department for that versatility, as well as the stats to be better at range (like a strength fighter will lose to hit if they want to focus on ranged weapons). It's all a matter of ...Requirements You are wielding two one-handed weapons, each in a different hand, one of which is a ranged weapon. You carry your ammunition in a way that allows you to reload while holding two weapons. You Interact to reload a one-handed ranged weapon you're holding. Unlike most Interact actions, you don't need a free hand to reload your ranged ...A katana is a curved, single-edged sword known for its wickedly sharped blade. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group ...Spear. A long metal shaft ending with a metal spike, a spear can be used one-handed as a melee weapon and can be thrown. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect.Reach. Natural attacks with this trait can be used to attack creatures up to the listed distance away instead of only adjacent creatures. Weapons with this trait are long and can be used to attack creatures up to 10 feet away instead of only adjacent creatures. For creatures that already have reach with the limb or limbs that wield the weapon ...Curve Blade, Elven. Cost 80 gp Weight 7 lbs. Damage 1d8 (small), 1d10 (medium) Critical 18–20/x2 Type slashing. Category two-handed Proficiency exotic. Weapon Group heavy blades. Essentially a longer version of a scimitar, but with a thinner blade, the elven curve blade is exceptionally rare. You receive a +2 circumstance bonus to your Combat ...Curve Blade, Elven. Cost 80 gp Weight 7 lbs. Damage 1d8 (small), 1d10 (medium) Critical 18–20/x2 Type slashing. Category two-handed Proficiency exotic. Weapon Group heavy blades. Essentially a longer version of a scimitar, but with a thinner blade, the elven curve blade is exceptionally rare. You receive a +2 circumstance bonus to your Combat ...Almost all characters start out trained in unarmed attacks. You can Strike with your fist or another body part, calculating your attack and damage rolls in the same way you would …You're a wanderer traveling from land to land with your gun and a melee weapon as company. Maybe you learned to fight with blade and pistol as a Shackles pirate, mastered the hand cannon and katana in Minkai, or practiced with a hatchet and clan pistol in Dongun Hold. You win battles by relying on mobility and flexible use of your weapons.Chapter 6: Equipment / Weapons. Source Core Rulebook pg. 278 4.0. Almost all characters start out trained in unarmed attacks. You can Strike with your fist or another body part, calculating your attack and damage rolls in the same way you would with a weapon. Unarmed attacks can belong to a weapon group (page 280), and they might have weapon ...Description. A character with Weapon Finesse can apply her Dexterity modifier to damage rolls with an agile weapon in place of her Strength modifier. This modifier to damage is not increased for two-handed weapons, but is still reduced for off-hand weapons. This weapon special ability can be placed only on melee weapons usable with Weapon Finesse.The Estoc on the other hand is an exotic weapon that can be wielded two-handed as a martial weapon if you don't have EWP for it (and its not considered a finessable weapon), but if you do have EWP for it then it's considered finessable when wielded one or two-handed. 2 [deleted] • 8 yr. ago Cyouni • 8 yr. ago Estoc and dueling sword as well. 2I am fairly new to Pathfinder (coming over from years of D&D 5e) and I am having a lot of trouble finding guidance for a good weapon for the Magus class. I am using a Dex-based build, so I chose an Elven Curved Blade for my weapon (it has Finesse and deals 1d8 damage). However, I just saw today that it is a 2-handed weapon.Weapons (Base) - Equipment - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery +Source Core Rulebook pg. 544 4.0. An alchemical bomb combines volatile alchemical components that explode when the bomb hits a creature or object. Most alchemical bombs deal damage, though some produce other effects. Bombs have the bomb trait. Bombs are martial thrown weapons with a range increment of 20 feet.Characters with a Home Region of Alkenstar, Dongun Hold, or the Shackles have access to all black powder guns, ammunition and related accessories. AccessThe following regions have access to firearms: Alkenstar, Dongun Hold, Tian Xia, Vudra, Arcadia, Ustalav, the Shackles. Price13 gp; Bulk2. Hands2.Gauntlet - Weapons (Base) - Equipment - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) SkillSource Core Rulebook pg. 284 4.0. The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls. Weapons Atlatl, Blowgun, Blowgun Darts, Chakri, Dart, Dart Umbrella, Harpoon, Javelin, Rope Dart, Shuriken, Stiletto Pen, Tamchal Chakram, Wrist Launcher.Dancer's Spear. Traditionally a favored weapon in Molthune for settling disputes between military leaders, the dancer's spear has seen a recent resurgence in popularity in the neighboring kingdom of Nirmathas, largely due to its effectiveness at striking down attacking skeletons and other undead from a relatively safe distance. A dancer's spear ...You’re an expert with weapons that rely on your agility. Prerequisites : Weapon Finesse. Benefit : When using Weapon Finesse, you may also use your Dexterity modifier instead of your Strength modifier on your damage rolls. So, it looks like thrown weapons have some design flaws. There are 2 types of throwing weapons: Melee (Club, Spear, Filcher's Fork, Hatchet, Light Hammer, Starknife, Aklys) Ranged (Dart, Javelin, Shuriken). This is important because of feat requeriments, let's take a look at some feats: "Twin Takedown (Flourish / Ranger) **.Hmm that is a tough call. It doesn't specifically call out melee attacks, just says light weapon or one which utilizes finesse. The issue is that I think finesse does not technically apply to thrown weapons since they already use Dex to attack. If it's a dagger that your throwing though it is still light so I think that Means it would apply.PFS NoteGunslingers (and characters with the Gunslinger archetype) gain access to all uncommon weapons, ammunition, and related items from Chapter 4 of this book, with …Phntm888 there is a FAQ but it states exactly what you said 2-handed finesse able weapons get 1.5x dex damage with unchained rogues Finesse Training. …THe mythic weapon finesse also exists (and works for all finesse weapons and doesn't have the single hand restriction). There is also the fighter finesse training feature + weapon finesse + mythic weapon finesse combo that makes a fighter use dex to attack and damage to a designated weapon type, even if it's not a finesse weapon.Almost all characters start out trained in unarmed attacks. You can Strike with your fist or another body part, calculating your attack and damage rolls in the same way you would …To properly wield a 1+ weapon, you must hold it in one hand and also have a hand free. Weapons requiring two hands typically deal more damage. Some one-handed weapons have the two-hand trait, causing them to deal a different size of weapon damage die when used in two hands. In addition, some abilities require you to wield a weapon in two hands.Finesse Source Core Rulebook pg. 282 4.0 You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier when calculating damage. Monk Unarmed Attacks Cobra Fang, Crane Wing, Fire Talon, Flowing Wave, Lashing Branch, Stinging Lash, Stumbling Swing, Tiger Claw ...Pirate. You live a life of freedom, taking by force and intimidation all that you desire. You may be a privateer, raiding and plundering on behalf of a particular nation or another authority, or you may answer to no one but your own capricious whims. Either way, you rely on intimidation, wits, and combat prowess to take what you want from those ...Advanced weapons typically give one additional minor trait over martial weapons. A weapon die size is worth two minor traits. To balance a weapon like bladed hoop as a martial weapon would either be: d6 with finesse and two-hand d8 only. d4 with finesse, two-hand d8, and trait of your choice. Shock-Robin.The feat itself lists most of the weapons it can be used with. All light weapons, rapiers, whips, and spiked chains are listed as finessable in the feat. And as mentioned, the elven branched spear and curved blade.Knife: The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon’s item bonus to attack rolls. Pick: The weapon viciously pierces the target, who takes 2 additional damage per weapon damage die. Polearm: The target is moved 5 feet in a direction of your choice. This is forced movement.Source Core Rulebook pg. 278 4.0. Most characters in Pathfinder carry weapons, ranging from mighty warhammers to graceful bows to even simple clubs. Full details on how you calculate the bonuses, modifiers, and penalties for attack rolls and damage rolls are given in Chapter 9, but they’re summarized here, followed by the rules for weapons ...Versatile. A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. This trait indicates the alternate damage type. For instance, a piercing weapon that is versatile S can be used to deal piercing or slashing damage. You choose the damage type each time you make an attack.Pirate. You live a life of freedom, taking by force and intimidation all that you desire. You may be a privateer, raiding and plundering on behalf of a particular nation or another authority, or you may answer to no one but your own capricious whims. Either way, you rely on intimidation, wits, and combat prowess to take what you want from those ...20 AdeptasMysterium • 3 yr. ago Yeah, I feel you on wishing for Finesse weapons. I guess the Aldori Sword is a Finesse Longsword but like... it's such a heck and a half to get access to. 5 Mrallen7509 • 3 yr. ago We downgraded the damage die in exchange for Finesse for the Varisian Swashbuckler in my game, and it seems to be working fine 5Note:Inventors do not currently have a way to add finesse to a weapon. There is no way to add Finesse to weapons that don’t already have it. This is done as a way to keep the balance of weapons and the classes that use them, as there are (to my knowledge) no d10 finesse weapons and only one or two d8 finesse weapons.PFS NoteGunslingers (and characters with the Gunslinger archetype) gain access to all uncommon weapons, ammunition, and related items from Chapter 4 of this book, with …What options are there for two handed finesse weapons? Trying to go with an aesthetic where my whole front line is using two handers. Want one of them to be a dex focused summoning inquisitor (for no particular reason) and am wondering what options for two handed finesse weapons there are.Trip. Source Core Rulebook pg. 283 4.0. You can use this weapon to Trip with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Trip using the weapon, you can ...Butterfly Sword Uncommon Agile Disarm Finesse Monk Parry Twin This Weapon may contain spoilers from the Fists of the Ruby Phoenix Adventure Path Source Pathfinder #166: Despair on Danger Island pg. 76, Treasure Vault pg. 26 1.1; There is a more recent version of this weapon. Click here to view. Access If the player character comes from a …There is a feat that allows you to sub Dex for damage, its in Ultimate Feats from Mongoose Publishing, and I think its in the Net Book of Feats. Its callled accurate attack. Just subs Dex for Str for damage. Prereqs are weapon finesse, and it only works on one selected weapon (ie dagger, rapier, etc).Spiked Chain. This 4‑foot‑long length of chain is covered with barbs and has spikes on one or both ends. Some feature metal hoops used as handgrips. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success.FA Level 5**, Fighter's Finesse, Weapon Training (Double Weapons) **For Lvl 5, Not sure if these are feats taken or given or what. Also, apologies for the shit formatHowever, unarmed attacks aren’t weapons, and effects and abilities that work with weapons never work with unarmed attacks unless they specifically say so." "You gain a jaws unarmed attack that deals 1d6 piercing damage. Your jaws are in the brawling group and have the finesse and unarmed traits." 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